A game that, for the belief of every word one hears about it, has been the sharpest arrow in the PC quiver for the brief year it enjoyed exclusive status.
This is, of course, a matter of community rather than hardware, and it's engendered a fierce desire amongst core console gamers to prove that they can handle the rawest and most unapologetic of PC games- but if only they can get publishers and developers who are willing to port them!Įnter The Witcher 2: Assassins of Kings. Games like Eye: Divine Cybermancy, Amnesia: The Dark Descent, and recent hits like The Legend of Grimrock have all been PC exclusives that have thrived on their purportedly outmoded designs, and taunted console gamers with their focus on low-risk PC exclusivity. PCs have always had a few distinct advantages over consoles, chief among them the ability to find an audience that cherishes game design beyond the bounds of what may be convenient, fashionable, and/or efficient for the day.